Bernstein analysts forecast global video game industry revenue could reach $220
bln by 2026. They expect PCs to be the fastest-growing segment this year as
consumer and gaming PC lines blur, while consoles face rising memory-cost
pressure. Asian developers, benefiting from a large skilled and lower-cost
workforce, may continue taking share from major Western peers. Analysts say
concerns about AI disrupting game development are overstated, since production
still relies heavily on original narrative and other creative work.